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SDCC Exclusive Combiner Hunters 3-Pack Arcee, Chromia & Windblade Review!


Surprisingly I was able to get this set and do this review before anyone else did...speaking that it's been almost a month since this set came out! There's a lot to be said about this set, so it's a bit difficult to figure out where to start...but we'll start with this:

A bit of foreword:

For a while now Hasbro has been creating new exclusives for the San Diego Comic Con convention (also known as SDCC) in San Diego, CA. For SDCC 2015 this year they had a few sets, consisting of Combiner Wars Devastator (redecoed) as well as a Kreon set. But the set that I was interested in was the Combiner Hunters 3-Pack; which will be the topic of this review.

In Package (with sleeve), front:

Image

For those who don't already know, the 3 pack consists of the three recently released Autobot girls: Chromia, Arcee and Windblade. These three Deluxe-sized girls have (of course) been extensively redecoed and accessorized; making for a new Combiner Hunter team!

The front of the box is actually made of 2 parts: The actual box (only slightly visible on the right side; where the Transformers text is) and a sleeve that goes all the way around the box (the rest of the front).

Artwork has been done exclusively for this set (not opting to re-hash the old Deluxe figure's individual releases art), as to be expected. The art features all 3 girls plus a reflection in Arcee's weapon of the other main figure set of this year's con; Devastator.

The text for "TRANSFORMERS" is embossed and done in a reflective red chrome color (which is hard to photograph right). The box does seem to be made of a good quality cardboard, so there's really no issues with that at all in terms of durability.

In Package (with sleeve), back:

Image

The back of the box has the same sleeve-to-actual-box ratio as the front does, but this time the box part that is exposed is on the left side. This gives the box set it's sub-title of "Combiner Hunters".

On the sleeve itself is some really well done embossed imagery; consisting of the word "Transformers" and a grid-like map of space. Of course it's not real-life space...it has a few gas giant-like planets showing here and there, but overall nothing noteworthy.

Of course the legal information has to be put somewhere, so it's put on the back of the sleeve this time along the bottom.

In Package (with sleeve), bottom:

Image

There's not much on the bottom of the sleeve...mostly just more legal text, the barcode and a continuation of the artwork from the front; showing the bottom of Arcee's weapon.

In Package (with sleeve), top:

Image

When one looks at the top of the box; it seems even more bland that the bottom was, just having the tip of Chromia's weapon exposed amongst a sea of black. But that's actually not the case: There's two hidden gems here. First is Earth:

Image

...for some reason Earth has 3 moons though...not really sure why that is. The other hidden gem is Unicron:

Image

Both of these are done in the same way as the back of the box was, embossed and on the grid map.

In Package (with sleeve), left side:

Image

The left side shows that this is actually a part of the Combiner Wars series; a bit of a surprise given that this is the ONLY place that shows this title on the box. Still, it does make sense in the larger sense; since these 3 girls hunt Combiners and all.

In Package (with sleeve), right side:

Image

The other side of the box is easily the worst of all of the sides. It just has the lackluster 'comet Autobot' symbol on it; a new standard for pretty much any Transformer series.

In Package (without sleeve), front:

Image

Once the sleeve is removed from the box (best done by pulling out the tabs on the bottom and removing it as a wrap-around sheet instead of sliding it off); the inside of the box is revealed!

The 3 figures are done in a window-box plastic inner core; tied down with twist ties and T-ended plsatic clips (forget what they are called). All of the parts and weapons for the figures are shown in the window as well as their names and team's name along the bottom.

In Package (without sleeve), back:
 
Image

The back of the actual box is pretty straight-forward: Just a shot of each individual girl's artwork. This is the same artwork used for the front of the sleeve's artwork, but now you can see the entire artwork done for each character.

In Package (without sleeve), bottom:

Image

One would expect there to be absolutely nothing on the inside box's bottom and top; and while that is true for the top; the bottom has a lot of interesting information.
Since there's really no bio and tech spec included with this set, this is what you get instead: A combined bio for all 3 girls.

The bio itself is actually really well done; referencing Solus Prime and how all 3 girls carry a part of her spark within them (and how they are more or less designed after her as well); allowing them to have greater powers than normal bots and wield giant weapons. Also each of the girl's weapons has a brief bio with it as well; telling what it can do (and also tells the name of each weapon too).

Inner Core:

Image

The inner core isn't something that normally would warrant a picture (given that they are just usually blank or generic background patterns), but this time it does: The background this time has lots of nicely done blueprint style art for all 3 Combiner Hunter girls as well as Devastator himself; the combiner referenced on the front of the box and the other SDCC exclusive.

Instructions, front:

Image

The instructions included with this set are HUGE; way bigger than needed! They are as wide as the inside of the box itself, and fold out into a giant poster of sorts!

On the front is all 3 of the girl's artworks again, this time done to a backdrop similar to the embossed space-grid from the box's back. This time though there's small bios here and there, showing the girl's Combiner targets and their target's planets; among other things. The photos I took can be expanded to full-size in order to read the text, if desired.

Instructions, back:

Image

The back of the instructions are the actual instructions for transforming all 3 girls. If you have any of the regular Generations releases of these figures, then the instructions really aren't necessary as these 3 transform the exact same way. The weapons do not matter; they are extra kibble in every sense of the word in terms of transformation.

Tie-in comics:

Image

While I don't actually have the physical comics myself; I thought they were worth mentioning still.

IDW Publishing has been making Transformers comics for many years now, and this set was no exception to their comic book territory. In fact a Combiner Hunters One-Shot was done just for this set, and got a SDCC Exclusive cover, shown above.

There were also covers done for each of the girls (though I'm not sure if they are strictly the one-shot or if they tie-in to Windblade's series or the Combiner Wars comics at all).

Arcee:

Image

Chromia:

Image

Windblade:

Image

Each of the comics has different artwork (not copied from the figure's artwork); all done by IDW artists exclusively for each comic cover and for SDCC.

(( To be continued in Part 2... ))

Last edited by MetalSamamon, 8/6/2015, 4:48 am


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Re: SDCC Exclusive Combiner Hunters 3-Pack Arcee, Chromia & Windblade Review!


(( ...Continued from Part 1 ))



Out of the package, Arcee, front view:

Image

Arcee has been extensively repainted for this release, and got something that none of the other Combiner Hunter girls got: A retool. The retool is actually related to her hands, making them able to hold round shaped weapons instead of only rectangular shaped ones (like the Generations release). However given that the regular release actually had two different hand types; this retool wasn't too hard for them to do.

Done up in a mostly black color, Arcee has lots of pink accents to break up the black color and create a nice looking figure overall. However most of the paint apps are done on her face...

Close-up:

Image

She has an Autobot tattoo on the bottom of her right eye, the first time a faction symbol has been on the actual face of a Transformer figure IIRC (not counting symbols on the forehead). The paint apps on the figure are really well done overall, with clean lines and really nice attention to detail.

With weapons:

Image

However this is as far as the good aspects of the figure go, sadly.

Arcee's made of a really low quality plastic (at least in Hasbro/official toy terms). The plastic is fairly soft overall, and has a rubbery texture to it. I see this sometimes in figures, but usually after a few years exposure to air (the plastic releases chemicals over time that make it rubbery...it can be cleaned carefully, however)...but this is the first time I've seen it right out of the box!

Arcee's weapons are no better, honestly. For some reason they opted to get rid of two of her weapons: Both guns. In fact all of the girls have only melee weapons (save for Chromia's blaster).

Arcee comes with a giant sword, a weapon originally used with Ultimate-class Beast Hunters Optimus Prime from Transformers: Prime. This sword is massive compared to her, and makes for really awkward holding positions, like with two hands:

Image

Or one hand:

Image

The sword has two plugs on either side of the weapon, so it can be held by her with either hand.

Backside:

Image

The backside of the figure is really just vehicle mode kibble, but shows something that could have been done: A hood retool, to give a place for her weapon to stay. Since the giant sword is not a weapon normally included with Arcee, it has no place at all to go when she's not holding it. A small hole on either fender would have been a nice place to put it; plugging into her back when not in use...but this was not the case.

Also her two remaining weapons from the original release (the Energon swords) are exactly the same as the original release's and plug into all the same port options as the original...but they are EXTREMELY hard to get in to almost all of them! The ports on the arms and legs are the worst (I actually ended up taking off a little of the paint on Arcee's left hip from trying to get the blade into the peg hole there!). The best spot for them is actually above her shoulders, but even those aren't really great.

Arcee, Vehicle Mode:

Image

Arcee still transforms into a futuristic car, like the original. She has a really nicely done color scheme; given the contrasting colors.

Due to the poor quality of the plastic, transforming her is actually somewhat difficult. It's hard to get the legs to properly line up with the rear of the car and stay in place. Also the arms don't lock into place either, since her gun is no longer included with this release.

With weapons:

Image

As if it comes as any surprise, Arcee's huge sword has absolutely no where to go in vehicle mode. A simple retool to put a hole in her vehicle mode for it would have been nice...but no such luck. In fact none of the girls' weapons fit into their vehicle modes (as to be expected).

Ironically, the only two weapons that DO hide in vehicle mode (Arcee's two guns) weren't included with this release; so all of her weapons have to be exposed in vehicle mode. At least the two swords do attach to her vehicle mode (more than can be said for the giant sword).

Compared to Generations Arcee, robot mode:

Image

(Unforunately I don't have the Legends version of Arcee at this time; I will get it later this month hopefully).

It's easy to see that the original Arcee is way better than the Combiner Hunter version, by far. The main reason is the plastic quality: Generations Arcee is made of the usual high-quality plastic Hasbro normally uses; whereas CH Arcee isn't. Also the weapons are much better with the original figure and work way better with her; unlike the giant sword with CH Arcee. The colors are a matter of opinion really; but I like the original colors better.

Compared to Generations Arcee, vehicle mode:

Image

The contrast between the two in vehicle mode is as clear as it was with the robot modes. And, again, the Generations version is much better. This is due mainly to the weapons and how they are integrated into the vehicle mode; including locking the hands in place underneath the car. Both have pretty nice looking vehicle modes, though.



(( To be continued in Part 3... ))

Last edited by MetalSamamon, 8/6/2015, 4:49 am


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Re: SDCC Exclusive Combiner Hunters 3-Pack Arcee, Chromia & Windblade Review!


(( ...Continued from Part 2 ))




Out of the package, Chromia, front view:

Image

Chromia is the next girl in the set; and she is the only figure who was a retool to begin with (from Prime Arcee), so this figure doesn't have any need to be further retooled (at least in terms of weapon-holding abilities, like Arcee was).

Chromia's paint apps and colors are the same as Arcee's; in that the are well done and really nicely applied. However she too suffers from the poor plastic quality syndrone; making her joints somewhat stiff and her plastic with a softer, rubbery texture.

Close-up:

Image

Chromia does have an unique face to her, given that she has different styled paint apps from either her Legends or Generations releases. This is more like war-paint and very interesting to see!

With weapons:

Image

Chromia comes with two weapons: Her original small blaster and a giant sword (like Arcee). This time the sword is from the 16"-tall Titan Heroes Optimus Prime figure; again not an original weapon to Chromia.

Her sword is nicely decoed, with 5 small Devastator chesplates on it. I assume these are meant to represent kills; and generic Combiner kills at that (not 5 Devastator kills); given that Combiners do not have a faction symbol like Autobots and Decepticons do.

Robot Mode, back:

Image

Chromia's backside is mostly vehicle mode kibble, similar to Arcee. She doesn't have any place to hold her weapons in this mode other than her hands (save for the original gun, which can be put on her thigh). The weapons can be held in either hand, however.

The sword is actually very soft and bendable too...not what you'd expect from a Collector's Item from a convention (understandable for a mass release, with safety issues).

Vehicle Mode:

Image

Chromia's vehicle mode is still the TRON-esque style future bike, like the Generations release. It has two modes still as well: With the wheels in, or with the wheels extended.

Transformation is just as bad as Arcee's, given the poor plastic quality. In fact her hood doesn't even stay connected to the legs on the side; it pops out every time you try to connect it.

With weaponsL

Image

Once again, only her gun plugs into her vehicle mode on either side. The giant sword has nowhere to go in vehicle mode; given that it was never included with the original release nor was the figure retooled to hold it in this mode. Also the lack of a 2nd gun still makes for a lop-sided vehicle mode IMHO.

Compared to the Generations and Legends versions, robot mode:

Image

The robot modes on these 3 are identical, given that Chromia was not retooled at all for this release. That being said, the Legends version is the best in terms of quality, with the CH version being the worst by far.

However this is the closest of the 3 CH girls to the originals, in terms of color scheme. Most of the blue color is the same between the 3 releases, especially in the chest. This color scheme does have the most variety to it, however.

Compared to the Generations and Legends versions, vehicle mode:

Image

The vehicle modes are identical as well, in terms of the vehicle itself. However, the best is still the Legends release; given that it has a nice chrome sheen to it and better look overall. The lack of weapon integration in vehicle mode for the CH version still makes that one the worst, once again.




(( To be continued in the last part! ))

Last edited by MetalSamamon, 8/6/2015, 4:50 am


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Re: SDCC Exclusive Combiner Hunters 3-Pack Arcee, Chromia & Windblade Review!


(( ...Continued from Part 3 ))



Out of the package, Windblade, front view:

Image

Windblade is the final girl from the Combiner Hunters set. She also has no retooling, like Chromia before her.
 
She continues the really great color scheme choice, just like the last two figures. She has a nice variety of colors that aren't too garish (though some may argue this...it's really a matter of opinion). She does have some nice detailing on her chest and stomach, which is really well done and great to see!

Close-up:

Image

One thing I really loved about the original Windblade figure was her Japanese stylings; and to see it lost on this figure's face was a real disappointment for me personally. She does have some detailing in the face; but it's not really specific to anything. The colors are more of a mix-and-match of elements. Still, they are just as well done as Arcee's and Chromia's.

With weapons:

Image

Windblade comes with two weapons: Her original sword, and the new weapon to the figure, a trident. This weapon was originally used for the 16"-tall electronic Titan Heroes Bumblebee figure; but still fits into her original hand opening.

Once again, the plastic quality is horrible with this figure; making her giant weapon very soft and bendable. It's just as hard to stand her up in robot mode as it was with the original, given the terrible heel given to this mold.

Back view:

Image

She does still have her fan accessory on the back of her head, but I didn't even want to attempt to try to take it out (given how hard it was with the original figures...I can't imagine getting it out in one piece with this one!).

The back view is otherwise plain...mostly just red in color. Her sheath from her sword does still plug into the back, as well as plugging into her hip (either side). Unlike Arcee; plugging in her original weapon is just as easy as the original.

Vehicle mode;

Image

Vehicle mode transformation is atrocious with this figure! She is really hard to transform and keep together, especially in the sides of the wings where they attach to the fuselage. It's so bad I realized that the cockpit and the fuselage are different pieces, since they split apart when the wings are attached in vehicle mode (something that never happened with original or Legends releases).

Outside of that, the vehicle mode does retain all of the options like rotating turbines and lowering front landing gear and transforms into exactly the same vehicle as well.

With weapons:

Image

Although the photo kind of makes it look otherwise, the giant weapon doesn't plug into the vehicle mode at all; just like the other 2 girls.

Ironically, the one figure they SHOULD have excluded the original weapon from didn't get that exclusion. Instead, the sword that makes it impossible for her rear landing gear to touch the ground is still included, and stll plugs into the same space under the vehicle.

Compared to the Legends and Generations releases, robot mode:

Image

Once again the CH version is the worst of the 3 figures, with the Legends version being the best. This is due to the plastic quality (CH is worst, Generations is average, and Legends is highest quality) and due to the paint scheme (CH is all over the place in terms of colors, Generations is average, and Legends is most true to the original Japanese aesthetic of the character).

The sword from the original figure is blue this time, instead of purple or red in color. The only exception to the better paint scheme is with the sheath; which has some nice paint apps on it with the CH version (the other two weren't painted at all).

Compared to the Legends and Generations releases, vehicle mode:

Image

Sadly, the trend of the CH versions being the worst continues with the vehicle mode as well. The CH version holds together the worst of the 3 versions; and also looks the worst. It's not terrible on it's own; but compared to the other two...it looks odd. It's more like "Thrust" in terms of colors more-so than "Windblade". And the lack of weapon integration is also a point against the CH version too.

As a set:

Image

All 3 girls look pretty good together, overall...at least in robot mode. Since their weapons don't integrate at all into vehicle mode; it's assumed they go to the same netherworld that G1 Optimus Prime's trailer does when he transforms (and doesn't use it). At least in robot mode they look like a team that could, in theory, take down a combiner on their own. Their weapons look pretty awesome...but just that: They look awesome only.

Overall:

Image

This set really has it's pros and cons. The pros of it are the box (which is really nicely done in almost all aspects) and the color choices (on their own, they look great). The cons are the poor plastic quality of all 3 figures and the lack of weapon integration into vehicle mode.

Individually, Arcee and Windblade are probably the worst of the three; in a tie for last place. This is because of Arcee's lack of the correct weapons (the guns) to hold her vehicle mode together better and hide the weapons, and Windblade's terrible ability to stay together in vehicle mode and fact that she kept the weapon she should have gotten rid of. Chromia's the best, but only because she doesn't have the faults that the other two do have.

Not recommended at all. I'd say you'd be better off just getting the retail versions and save yourself $40 or so. This set was an exclusive to San Diego Comic-Con, but it was released for sale on the Hasbro Toy Shop site...and, in fact, it's still for sale there even now: http://www.hasbrotoyshop.com/transformers-generations-combiner-wars-combiner-hunters-figure-set?BR=496&ID=35162 ; and with this review, it should be easy to see why.


emoticon emoticon for Arcee, emoticon emoticon and a 1/2 emoticon for Chromia, emoticon emoticon for Windblade, and emoticon emoticon emoticon as a set.

Last edited by MetalSamamon, 8/6/2015, 4:51 am


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Re: SDCC Exclusive Combiner Hunters 3-Pack Arcee, Chromia & Windblade Review!


So, just to add this as a counterpoint, but a lot of the complaints I see in this review don't really exist on the set I got. Production runs may be to blame, or maybe I just got lucky, but I'll run down the differences here.

Weapon Storage:

No way around this. None of the girls have storage for their weapons. Personally, this isn't really a thing that bothers me (as there have been some seriously stupid "weapon storage" aspects over the years), but I suppose if you absolutely wanted them to plug in, that could be a minus? Maybe? It isn't really for me, though.

Arcee:

Plastic quality wise, Arcee's identical to my Generations Arcee in quality. The joints are tight, and transformation is simple. The only real difference seems to be the ports for holding her guns and blades are tiny bit smaller, which makes me reluctant to plug the swords or Generations' Arcee's guns in there, lest they get stuck. So, one minor change on that.

Chromia:

Surprisingly, this one has BETTER build quality on mine than my Generations figure. My Generations Chromia had an issue where the rear wheel wouldn't stay stuck together in bike mode unless you were very careful with it, and even then it'd pop apart unexpectedly. CH Chromia doesn't have this problem. Her wheel sticks together just fine, and doesn't feel loose at all. Otherwise, plastic quality remains the same, which is perfectly fine.

Windblade:

This one surprised me. Either my Generations Windblade was problematic, or they improved greatly here, but CH Windblade is *more* stable and fits together more firmly than my Generations one. Her heel joints are still a problematic bit of design, but they actually hold still rather than folding under the slightest weight, so I don't need a figure stand to keep her upright. Her weapon's a disappointment, to a degree, since it just seems like some random staff thing and isn't nearly as visually impressive as the other two girls, but the figure herself is much better overall, and visually striking. I'm kinda tempted to swap their heads so I can get the better Generations head on the better CH body.

Overall, that's my experience, but again, I might've just gotten lucky.

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Re: SDCC Exclusive Combiner Hunters 3-Pack Arcee, Chromia & Windblade Review!


Well, the weapons not fitting was always going to be the case. None of them are new molds, after all, and they belonged to very different toys.

Having stolen OMs figures for study, I'm currently REALLY tempted to try and get them before I head back to Australia.
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Re: SDCC Exclusive Combiner Hunters 3-Pack Arcee, Chromia & Windblade Review!


Good review, MS and good counter point OM. I really like the paint schemes on Arcee and Chromia. I like latter even better than the regular version. Im not too fond of the Windblade mold though. I'm still somewhat interested in this set but for what it is, $75 is a little beyond what I would feel comfortable paying for this set.

But I was talking to MS about these in the shout. He definitely answered my question as to whether the joints could actually hold up the larger weapons.

As to his comment about the plastic quality and the rubber like feeling, I do have to back up MS here. When I opened my Devastator regular release some of the figures did have a rubber feel to them. However, I cannot say if the rubber issue is with the plastic itself or if its from a film thats a leftover of the molding process.

Wait....MD IN THE US?! :eek emoticon
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Re: SDCC Exclusive Combiner Hunters 3-Pack Arcee, Chromia & Windblade Review!


quote:

iacon45 wrote:

Wait....MD IN THE US?! :eek emoticon



*Appears behind Iacon.* Hey.

Seriously though, on the question of how well they can lift those weapons? Going by the poses Ops has his in at the moment, they can lift and balance them surprisingly well.

Last edited by Matrix Dragon, 8/6/2015, 2:14 am
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Re: SDCC Exclusive Combiner Hunters 3-Pack Arcee, Chromia & Windblade Review!


quote:

Optimal Megatron wrote:

So, just to add this as a counterpoint, but a lot of the complaints I see in this review don't really exist on the set I got. Production runs may be to blame, or maybe I just got lucky, but I'll run down the differences here.

Weapon Storage:

No way around this. None of the girls have storage for their weapons. Personally, this isn't really a thing that bothers me (as there have been some seriously stupid "weapon storage" aspects over the years), but I suppose if you absolutely wanted them to plug in, that could be a minus? Maybe? It isn't really for me, though.



I guess I just really like having everything integrated in both modes. I feel Hasbro should be beyond 'G1 Kibble', even if the series is based on G1 combiners. :dead

quote:

Optimal Megatron wrote:

Arcee:

Plastic quality wise, Arcee's identical to my Generations Arcee in quality. The joints are tight, and transformation is simple. The only real difference seems to be the ports for holding her guns and blades are tiny bit smaller, which makes me reluctant to plug the swords or Generations' Arcee's guns in there, lest they get stuck. So, one minor change on that.



Yes, I had this problem too. I did mention that I tried to stick them in there and the paint on Arcee's thigh port came off...so you are right about the ports being smaller now.

quote:

Optimal Megatron wrote:

Chromia:

Surprisingly, this one has BETTER build quality on mine than my Generations figure. My Generations Chromia had an issue where the rear wheel wouldn't stay stuck together in bike mode unless you were very careful with it, and even then it'd pop apart unexpectedly. CH Chromia doesn't have this problem. Her wheel sticks together just fine, and doesn't feel loose at all. Otherwise, plastic quality remains the same, which is perfectly fine.



Oddly enough, my two Chromia's are exactly the opposite of yours, in terms of the wheels popping apart. I guess it really does come down to the luck of the draw, it seems...

quote:

Optimal Megatron wrote:

Windblade:

This one surprised me. Either my Generations Windblade was problematic, or they improved greatly here, but CH Windblade is *more* stable and fits together more firmly than my Generations one. Her heel joints are still a problematic bit of design, but they actually hold still rather than folding under the slightest weight, so I don't need a figure stand to keep her upright. Her weapon's a disappointment, to a degree, since it just seems like some random staff thing and isn't nearly as visually impressive as the other two girls, but the figure herself is much better overall, and visually striking. I'm kinda tempted to swap their heads so I can get the better Generations head on the better CH body.

Overall, that's my experience, but again, I might've just gotten lucky.



I feel like I got a really crappy set then or something. :lol My figures are vastly different in terms of quality than yours. I don't know why they'd be so drastically different...makes my review seem off-base. :ouch

--------------------------

quote:

Matrix Dragon wrote:

Well, the weapons not fitting was always going to be the case. None of them are new molds, after all, and they belonged to very different toys.

Having stolen OMs figures for study, I'm currently REALLY tempted to try and get them before I head back to Australia.



Yeah...but like I just alluded to with OM's post, I just feel that if you're going to go to the trouble of putting another figure's weapons with a set; they should be able to interact in both modes and not just be extra kibble. emoticon

-------------------

quote:

iacon45 wrote:

Good review, MS and good counter point OM. I really like the paint schemes on Arcee and Chromia. I like latter even better than the regular version. Im not too fond of the Windblade mold though. I'm still somewhat interested in this set but for what it is, $75 is a little beyond what I would feel comfortable paying for this set.



I do love the paint schemes on their own; I'll admit that. They really shine together as a set...but compared to the originals...I tend to like the original colors more. $75 is still a bit much for this set, I feel...but it's what I would expect for a SDCC exclusive.

quote:

iacon45 wrote:

But I was talking to MS about these in the shout. He definitely answered my question as to whether the joints could actually hold up the larger weapons.



Arcee does have some balance issues, so it's a matter of getting her to hold it where it doesn't cause her to fall over. Windblade's always had balance issues (due to her feet), but her and Chromia's weapons don't affect their balance at all. The joints seem to be able to handle the weapons just fine on all 3.

quote:

iacon45 wrote:

As to his comment about the plastic quality and the rubber like feeling, I do have to back up MS here. When I opened my Devastator regular release some of the figures did have a rubber feel to them. However, I cannot say if the rubber issue is with the plastic itself or if its from a film thats a leftover of the molding process.



I kind of get the feeling that this might be the case. I live in Arizona, and it's hot here...so maybe the figures had some rubbery texture from being out in the sun or heat (it was delivered by FedEx, after all. :pfft ).

Having gotten home now, and seen the figures again in my A/C room; they don't feel quite as rubbery. That's not to say they're perfect and like normal figures now...but they do feel better.

Even so, I've purchased many Transformers in my years here in AZ (both retail and delivered) and this is the first time this has happened; so I feel something's still not quite right with these 3 figures, in terms of plastic quality.

I was surprised to hear that Devastator possibly shares the same issues though! That does make me feel a bit better about my review, at least. :)

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quote:

Matrix Dragon wrote:

Seriously though, on the question of how well they can lift those weapons? Going by the poses Ops has his in at the moment, they can lift and balance them surprisingly well.



Yeah, balance and lifting is really easy (save for Arcee and Windblade to a degree). :pac

Thanks for the comments, everyone!

I guess there might be a difference in opinion on these; but then again this is just my experience with the figures I have. Your experience might be completely different, after all. :D

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